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Sartika Aritonang
news
Commits
3c5051d2
Commit
3c5051d2
authored
May 29, 2020
by
Sartika Aritonang
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jquery.easing.js
.../static/home_design/vendor/jquery-easing/jquery.easing.js
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3c5051d2
/*
* jQuery Easing v1.4.1 - http://gsgd.co.uk/sandbox/jquery/easing/
* Open source under the BSD License.
* Copyright © 2008 George McGinley Smith
* All rights reserved.
* https://raw.github.com/gdsmith/jquery-easing/master/LICENSE
*/
(
function
(
factory
)
{
if
(
typeof
define
===
"function"
&&
define
.
amd
)
{
define
([
'jquery'
],
function
(
$
)
{
return
factory
(
$
);
});
}
else
if
(
typeof
module
===
"object"
&&
typeof
module
.
exports
===
"object"
)
{
exports
=
factory
(
require
(
'jquery'
));
}
else
{
factory
(
jQuery
);
}
})(
function
(
$
){
// Preserve the original jQuery "swing" easing as "jswing"
$
.
easing
.
jswing
=
$
.
easing
.
swing
;
var
pow
=
Math
.
pow
,
sqrt
=
Math
.
sqrt
,
sin
=
Math
.
sin
,
cos
=
Math
.
cos
,
PI
=
Math
.
PI
,
c1
=
1.70158
,
c2
=
c1
*
1.525
,
c3
=
c1
+
1
,
c4
=
(
2
*
PI
)
/
3
,
c5
=
(
2
*
PI
)
/
4.5
;
// x is the fraction of animation progress, in the range 0..1
function
bounceOut
(
x
)
{
var
n1
=
7.5625
,
d1
=
2.75
;
if
(
x
<
1
/
d1
)
{
return
n1
*
x
*
x
;
}
else
if
(
x
<
2
/
d1
)
{
return
n1
*
(
x
-=
(
1.5
/
d1
))
*
x
+
0.75
;
}
else
if
(
x
<
2.5
/
d1
)
{
return
n1
*
(
x
-=
(
2.25
/
d1
))
*
x
+
0.9375
;
}
else
{
return
n1
*
(
x
-=
(
2.625
/
d1
))
*
x
+
0.984375
;
}
}
$
.
extend
(
$
.
easing
,
{
def
:
'easeOutQuad'
,
swing
:
function
(
x
)
{
return
$
.
easing
[
$
.
easing
.
def
](
x
);
},
easeInQuad
:
function
(
x
)
{
return
x
*
x
;
},
easeOutQuad
:
function
(
x
)
{
return
1
-
(
1
-
x
)
*
(
1
-
x
);
},
easeInOutQuad
:
function
(
x
)
{
return
x
<
0.5
?
2
*
x
*
x
:
1
-
pow
(
-
2
*
x
+
2
,
2
)
/
2
;
},
easeInCubic
:
function
(
x
)
{
return
x
*
x
*
x
;
},
easeOutCubic
:
function
(
x
)
{
return
1
-
pow
(
1
-
x
,
3
);
},
easeInOutCubic
:
function
(
x
)
{
return
x
<
0.5
?
4
*
x
*
x
*
x
:
1
-
pow
(
-
2
*
x
+
2
,
3
)
/
2
;
},
easeInQuart
:
function
(
x
)
{
return
x
*
x
*
x
*
x
;
},
easeOutQuart
:
function
(
x
)
{
return
1
-
pow
(
1
-
x
,
4
);
},
easeInOutQuart
:
function
(
x
)
{
return
x
<
0.5
?
8
*
x
*
x
*
x
*
x
:
1
-
pow
(
-
2
*
x
+
2
,
4
)
/
2
;
},
easeInQuint
:
function
(
x
)
{
return
x
*
x
*
x
*
x
*
x
;
},
easeOutQuint
:
function
(
x
)
{
return
1
-
pow
(
1
-
x
,
5
);
},
easeInOutQuint
:
function
(
x
)
{
return
x
<
0.5
?
16
*
x
*
x
*
x
*
x
*
x
:
1
-
pow
(
-
2
*
x
+
2
,
5
)
/
2
;
},
easeInSine
:
function
(
x
)
{
return
1
-
cos
(
x
*
PI
/
2
);
},
easeOutSine
:
function
(
x
)
{
return
sin
(
x
*
PI
/
2
);
},
easeInOutSine
:
function
(
x
)
{
return
-
(
cos
(
PI
*
x
)
-
1
)
/
2
;
},
easeInExpo
:
function
(
x
)
{
return
x
===
0
?
0
:
pow
(
2
,
10
*
x
-
10
);
},
easeOutExpo
:
function
(
x
)
{
return
x
===
1
?
1
:
1
-
pow
(
2
,
-
10
*
x
);
},
easeInOutExpo
:
function
(
x
)
{
return
x
===
0
?
0
:
x
===
1
?
1
:
x
<
0.5
?
pow
(
2
,
20
*
x
-
10
)
/
2
:
(
2
-
pow
(
2
,
-
20
*
x
+
10
)
)
/
2
;
},
easeInCirc
:
function
(
x
)
{
return
1
-
sqrt
(
1
-
pow
(
x
,
2
)
);
},
easeOutCirc
:
function
(
x
)
{
return
sqrt
(
1
-
pow
(
x
-
1
,
2
)
);
},
easeInOutCirc
:
function
(
x
)
{
return
x
<
0.5
?
(
1
-
sqrt
(
1
-
pow
(
2
*
x
,
2
)
)
)
/
2
:
(
sqrt
(
1
-
pow
(
-
2
*
x
+
2
,
2
)
)
+
1
)
/
2
;
},
easeInElastic
:
function
(
x
)
{
return
x
===
0
?
0
:
x
===
1
?
1
:
-
pow
(
2
,
10
*
x
-
10
)
*
sin
(
(
x
*
10
-
10.75
)
*
c4
);
},
easeOutElastic
:
function
(
x
)
{
return
x
===
0
?
0
:
x
===
1
?
1
:
pow
(
2
,
-
10
*
x
)
*
sin
(
(
x
*
10
-
0.75
)
*
c4
)
+
1
;
},
easeInOutElastic
:
function
(
x
)
{
return
x
===
0
?
0
:
x
===
1
?
1
:
x
<
0.5
?
-
(
pow
(
2
,
20
*
x
-
10
)
*
sin
(
(
20
*
x
-
11.125
)
*
c5
))
/
2
:
pow
(
2
,
-
20
*
x
+
10
)
*
sin
(
(
20
*
x
-
11.125
)
*
c5
)
/
2
+
1
;
},
easeInBack
:
function
(
x
)
{
return
c3
*
x
*
x
*
x
-
c1
*
x
*
x
;
},
easeOutBack
:
function
(
x
)
{
return
1
+
c3
*
pow
(
x
-
1
,
3
)
+
c1
*
pow
(
x
-
1
,
2
);
},
easeInOutBack
:
function
(
x
)
{
return
x
<
0.5
?
(
pow
(
2
*
x
,
2
)
*
(
(
c2
+
1
)
*
2
*
x
-
c2
)
)
/
2
:
(
pow
(
2
*
x
-
2
,
2
)
*
(
(
c2
+
1
)
*
(
x
*
2
-
2
)
+
c2
)
+
2
)
/
2
;
},
easeInBounce
:
function
(
x
)
{
return
1
-
bounceOut
(
1
-
x
);
},
easeOutBounce
:
bounceOut
,
easeInOutBounce
:
function
(
x
)
{
return
x
<
0.5
?
(
1
-
bounceOut
(
1
-
2
*
x
)
)
/
2
:
(
1
+
bounceOut
(
2
*
x
-
1
)
)
/
2
;
}
});
});
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