Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
C
colourful-love
Project
Overview
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Eko Simanjuntak
colourful-love
Commits
6c06f451
Commit
6c06f451
authored
Dec 08, 2017
by
Eko Simanjuntak
Browse files
Options
Browse Files
Download
Plain Diff
delete .vs
parents
96bf9b33
7b64da72
Hide whitespace changes
Inline
Side-by-side
Showing
3 changed files
with
9 additions
and
6 deletions
+9
-6
.gitignore
.gitignore
+4
-3
Level 1.unity
Assets/Scenes/Level 1.unity
+0
-0
BackgroundChanger.cs
Assets/Scripts/BackgroundChanger.cs
+5
-3
No files found.
.gitignore
View file @
6c06f451
*
/.vs
/.vs
/Library
/Library
/Temp
/Temp
\ No newline at end of file
.vs
\ No newline at end of file
Assets/Scenes/Level 1.unity
View file @
6c06f451
This source diff could not be displayed because it is too large. You can
view the blob
instead.
Assets/Scripts/BackgroundChanger.cs
View file @
6c06f451
...
@@ -8,7 +8,6 @@ public class BackgroundChanger : MonoBehaviour {
...
@@ -8,7 +8,6 @@ public class BackgroundChanger : MonoBehaviour {
private
List
<
GameObject
>
obstacleGroup
=
new
List
<
GameObject
>();
private
List
<
GameObject
>
obstacleGroup
=
new
List
<
GameObject
>();
private
GameObject
[]
gameObjectGroup
;
private
GameObject
[]
gameObjectGroup
;
private
GameObject
background
;
private
GameObject
background
;
private
GameObject
obstacle
;
private
string
[]
colors
=
{
"Blue"
,
"Green"
};
private
string
[]
colors
=
{
"Blue"
,
"Green"
};
public
void
Start
()
public
void
Start
()
...
@@ -31,8 +30,11 @@ public class BackgroundChanger : MonoBehaviour {
...
@@ -31,8 +30,11 @@ public class BackgroundChanger : MonoBehaviour {
{
{
foreach
(
string
color
in
colors
)
foreach
(
string
color
in
colors
)
{
{
obstacle
=
GameObject
.
FindWithTag
(
color
+
"Obstacle"
);
gameObjectGroup
=
GameObject
.
FindGameObjectsWithTag
(
color
+
"Obstacle"
);
obstacleGroup
.
Add
(
obstacle
);
foreach
(
GameObject
obstacle
in
gameObjectGroup
)
{
obstacleGroup
.
Add
(
obstacle
);
}
}
}
}
}
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment