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PSDI Army
yii2
Commits
fadb528f
Commit
fadb528f
authored
Apr 18, 2013
by
Qiang Xue
Browse files
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script WIP
parent
a3d05857
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Showing
3 changed files
with
64 additions
and
44 deletions
+64
-44
FileHelper.php
framework/helpers/base/FileHelper.php
+1
-1
AssetBundle.php
framework/web/AssetBundle.php
+2
-18
AssetManager.php
framework/web/AssetManager.php
+61
-25
No files found.
framework/helpers/base/FileHelper.php
View file @
fadb528f
...
...
@@ -157,7 +157,7 @@ class FileHelper
if
(
is_file
(
$from
))
{
copy
(
$from
,
$to
);
if
(
isset
(
$options
[
'fileMode'
]))
{
chmod
(
$to
,
$options
[
'fileMode'
]);
@
chmod
(
$to
,
$options
[
'fileMode'
]);
}
}
else
{
static
::
copyDirectory
(
$from
,
$to
,
$options
);
...
...
framework/web/AssetBundle.php
View file @
fadb528f
...
...
@@ -121,7 +121,7 @@ class AssetBundle extends Object
$js
=
is_string
(
$options
)
?
$options
:
$js
;
if
(
strpos
(
$js
,
'/'
)
!==
0
&&
strpos
(
$js
,
'://'
)
===
false
)
{
if
(
isset
(
$this
->
basePath
,
$this
->
baseUrl
))
{
$js
=
$
this
->
processAsset
(
ltrim
(
$js
,
'/'
),
$this
->
basePath
,
$this
->
baseUrl
);
$js
=
$
am
->
processAsset
(
ltrim
(
$js
,
'/'
),
$this
->
basePath
,
$this
->
baseUrl
);
}
else
{
throw
new
InvalidConfigException
(
'Both of the "baseUrl" and "basePath" properties must be set.'
);
}
...
...
@@ -132,7 +132,7 @@ class AssetBundle extends Object
$css
=
is_string
(
$options
)
?
$options
:
$css
;
if
(
strpos
(
$css
,
'//'
)
!==
0
&&
strpos
(
$css
,
'://'
)
===
false
)
{
if
(
isset
(
$this
->
basePath
,
$this
->
baseUrl
))
{
$css
=
$
this
->
processAsset
(
ltrim
(
$css
,
'/'
),
$this
->
basePath
,
$this
->
baseUrl
);
$css
=
$
am
->
processAsset
(
ltrim
(
$css
,
'/'
),
$this
->
basePath
,
$this
->
baseUrl
);
}
else
{
throw
new
InvalidConfigException
(
'Both of the "baseUrl" and "basePath" properties must be set.'
);
}
...
...
@@ -140,19 +140,4 @@ class AssetBundle extends Object
$page
->
registerCssFile
(
$css
,
is_array
(
$options
)
?
$options
:
array
());
}
}
/**
* Processes the given asset file and returns a URL to the processed one.
* This method can be overwritten to support various types of asset files, such as LESS, Sass, TypeScript.
*
* Note that if the asset file is converted into another file, the new file must reside under the same
* directory as the given asset file.
*
* @param string $asset the asset file path to be processed.
* @return string the processed asset file path.
*/
protected
function
processAsset
(
$asset
,
$basePath
,
$baseUrl
)
{
return
$this
->
baseUrl
.
'/'
.
$asset
;
}
}
\ No newline at end of file
framework/web/AssetManager.php
View file @
fadb528f
...
...
@@ -21,12 +21,10 @@ use yii\helpers\FileHelper;
class
AssetManager
extends
Component
{
/**
* @var array list of asset bundles. The keys are the bundle names, and the values are the configuration
* arrays for creating [[AssetBundle]] objects. Besides the bundles listed here, the asset manager
* may look for bundles declared in extensions. For more details, please refer to [[getBundle()]].
* @var array list of available asset bundles. The keys are the bundle names, and the values are the configuration
* arrays for creating the [[AssetBundle]] objects.
*/
public
$bundles
;
public
$bundleClass
;
/**
* @return string the root directory storing the published asset files.
*/
...
...
@@ -54,12 +52,6 @@ class AssetManager extends Component
*/
public
$linkAssets
=
false
;
/**
* @var array list of directories and files which should be excluded from the publishing process.
* Defaults to exclude '.svn' and '.gitignore' files only. This option has no effect if {@link linkAssets} is enabled.
* @since 1.1.6
**/
public
$excludeFiles
=
array
(
'.svn'
,
'.gitignore'
);
/**
* @var integer the permission to be set for newly published asset files.
* This value will be used by PHP chmod() function.
* If not set, the permission will be determined by the current environment.
...
...
@@ -97,9 +89,21 @@ class AssetManager extends Component
}
/**
* @param string $name
* @return AssetBundle
* @throws InvalidParamException
* Returns the named bundle.
* This method will first look for the bundle in [[bundles]]. If not found,
* it will attempt to find the bundle from an installed extension using the following procedure:
*
* 1. Convert the bundle into a path alias;
* 2. Determine the root alias and use it to locate the bundle manifest file "assets.php";
* 3. Look for the bundle in the manifest file.
*
* For example, given the bundle name "foo/button", the method will first convert it
* into the path alias "@foo/button"; since "@foo" is the root alias, it will look
* for the bundle manifest file "@foo/assets.php". The manifest file should declare
* the bundles used by the "foo/button" extension.
*
* @param string $name the bundle name
* @return AssetBundle the loaded bundle object. Null is returned if the bundle does not exist.
*/
public
function
getBundle
(
$name
)
{
...
...
@@ -114,7 +118,7 @@ class AssetManager extends Component
}
}
if
(
!
isset
(
$this
->
bundles
[
$name
]))
{
throw
new
InvalidParamException
(
"Unable to find the asset bundle:
$name
"
)
;
return
null
;
}
}
if
(
is_array
(
$this
->
bundles
[
$name
]))
{
...
...
@@ -129,6 +133,20 @@ class AssetManager extends Component
}
/**
* Processes the given asset file and returns a URL to the processed one.
* This method can be overwritten to support various types of asset files, such as LESS, Sass, TypeScript.
* @param string $asset the asset file path to be processed. The file path is relative
* to $basePath, and it may contain forward slashes to indicate sub-directories (e.g. "js/main.js").
* @param string $basePath the directory that contains the asset file.
* @param string $baseUrl the corresponding URL of $basePath.
* @return string the processed asset file path.
*/
public
function
processAsset
(
$asset
,
$basePath
,
$baseUrl
)
{
return
$baseUrl
.
'/'
.
$asset
;
}
/**
* @var array published assets
*/
private
$_published
=
array
();
...
...
@@ -154,14 +172,26 @@ class AssetManager extends Component
* discussion: http://code.google.com/p/yii/issues/detail?id=2579
*
* @param string $path the asset (file or directory) to be published
* @param boolean $forceCopy whether the asset should ALWAYS be copied even if it is found
* in the target directory. This parameter is mainly useful during the development stage
* when the original assets are being constantly changed. The consequence is that the performance
* is degraded, which is not a concern during development, however.
* @param array $options the options to be applied when publishing a directory.
* The following options are supported:
*
* - beforeCopy: callback, a PHP callback that is called before copying each sub-directory or file.
* This option is used only when publishing a directory. If the callback returns false, the copy
* operation for the sub-directory or file will be cancelled.
* The signature of the callback should be: `function ($from, $to)`, where `$from` is the sub-directory or
* file to be copied from, while `$to` is the copy target.
* - afterCopy: callback, a PHP callback that is called after a sub-directory or file is successfully copied.
* This option is used only when publishing a directory. The signature of the callback is similar to that
* of `beforeCopy`.
* - forceCopy: boolean, whether the directory being published should be copied even if
* it is found in the target directory. This option is used only when publishing a directory.
* You may want to set this to be true during the development stage to make sure the published
* directory is always up-to-date. Do not set this to true on production servers as it will
* significantly degrade the performance.
* @return array the path (directory or file path) and the URL that the asset is published as.
* @throws InvalidParamException if the asset to be published does not exist.
*/
public
function
publish
(
$path
,
$
forceCopy
=
false
)
public
function
publish
(
$path
,
$
options
=
array
()
)
{
if
(
isset
(
$this
->
_published
[
$path
]))
{
return
$this
->
_published
[
$path
];
...
...
@@ -179,15 +209,14 @@ class AssetManager extends Component
$dstFile
=
$dstDir
.
DIRECTORY_SEPARATOR
.
$fileName
;
if
(
!
is_dir
(
$dstDir
))
{
@
mkdir
(
$dstDir
,
$this
->
dirMode
,
true
);
mkdir
(
$dstDir
,
$this
->
dirMode
,
true
);
}
if
(
$this
->
linkAssets
)
{
if
(
!
is_file
(
$dstFile
))
{
symlink
(
$src
,
$dstFile
);
}
}
elseif
(
@
filemtime
(
$dstFile
)
<
@
filemtime
(
$src
)
||
$forceCopy
)
{
}
elseif
(
@
filemtime
(
$dstFile
)
<
@
filemtime
(
$src
))
{
copy
(
$src
,
$dstFile
);
if
(
$this
->
fileMode
!==
null
)
{
@
chmod
(
$dstFile
,
$this
->
fileMode
);
...
...
@@ -202,11 +231,18 @@ class AssetManager extends Component
if
(
!
is_dir
(
$dstDir
))
{
symlink
(
$src
,
$dstDir
);
}
}
elseif
(
!
is_dir
(
$dstDir
)
||
$forceCopy
)
{
FileHelper
::
copyDirectory
(
$src
,
$dstDir
,
array
(
}
elseif
(
!
is_dir
(
$dstDir
)
||
!
empty
(
$options
[
'forceCopy'
])
)
{
$opts
=
array
(
'dirMode'
=>
$this
->
dirMode
,
'fileMode'
=>
$this
->
fileMode
,
));
);
if
(
isset
(
$options
[
'beforeCopy'
]))
{
$opts
[
'beforeCopy'
]
=
$options
[
'beforeCopy'
];
}
if
(
isset
(
$options
[
'afterCopy'
]))
{
$opts
[
'afterCopy'
]
=
$options
[
'afterCopy'
];
}
FileHelper
::
copyDirectory
(
$src
,
$dstDir
,
$opts
);
}
return
$this
->
_published
[
$path
]
=
array
(
$dstDir
,
$this
->
baseUrl
.
'/'
.
$dir
);
...
...
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