Commit 5e830689 by Qiang Xue

Refactored component base classes.

parent 5357388d
......@@ -290,9 +290,9 @@ class YiiBase
* the class. For example,
*
* ~~~
* $component = Yii::createComponent('@app/components/GoogleMap');
* $component = Yii::createComponent('\application\components\GoogleMap');
* $component = Yii::createComponent(array(
* $component = Yii::create('@app/components/GoogleMap');
* $component = Yii::create('\application\components\GoogleMap');
* $component = Yii::create(array(
* 'class' => '@app/components/GoogleMap',
* 'apiKey' => 'xyz',
* ));
......@@ -310,7 +310,7 @@ class YiiBase
* @return mixed the created object
* @throws \yii\base\Exception if the configuration is invalid.
*/
public static function createComponent($config)
public static function create($config)
{
if (is_string($config)) {
$class = $config;
......
......@@ -19,7 +19,7 @@ namespace yii\base;
* @author Qiang Xue <qiang.xue@gmail.com>
* @since 2.0
*/
class Behavior extends Component
class Behavior extends Object
{
private $_owner;
......
......@@ -10,44 +10,14 @@
namespace yii\base;
/**
* Component is the base class for all components in Yii.
*
* Component implements the basis for *properties*, *events* and *behaviors*.
*
* A property is defined by a getter method (e.g. `getLabel`),
* and/or a setter method (e.g. `setLabel`). For example, the following
* getter and setter methods define a property named `label`:
*
* ~~~
* private $_label;
*
* public function getLabel()
* {
* return $this->_label;
* }
*
* public function setLabel($value)
* {
* $this->_label = $value;
* }
* ~~~
*
* A property can be accessed like a member variable of an object.
* Reading or writing a property will cause the invocation of the corresponding
* getter or setter method. For example,
*
* ~~~
* // equivalent to $label = $component->getLabel();
* $label = $component->label;
* // equivalent to $component->setLabel('abc');
* $component->label = 'abc';
* ~~~
* Component is the base class for all component classes in Yii.
*
* Extending from [[Object]], Component implements the *event* and *behavior*
* features in addition to the *property* feature.
*
* An event is defined by the presence of a method whose name starts with `on`.
* The event name is the method name. When an event is raised, functions
* (called *event handlers*) attached to the event will be invoked automatically.
* The `on` method is typically declared like the following:
* The event name is the method name. For example, the following method defines
* the `onClick` event:
*
* ~~~
* public function onClick($event)
......@@ -56,53 +26,52 @@ namespace yii\base;
* }
* ~~~
*
* An event can be raised by calling the [[raiseEvent]] method, upon which
* the attached event handlers will be invoked automatically in the order they
* are attached to the event. In the above example, if we call the `onClick` method,
* an `onClick` event will be raised.
*
* An event handler should be defined with the following signature:
* Event names are case-insensitive.
*
* ~~~
* public function foo($event) { ... }
* ~~~
* An event can be attached with one or multiple PHP callbacks, called *event handlers*.
* One can call [[raiseEvent]] to raise an event. When an event is raised, the attached
* event handlers will be invoked automatically in the order they are attached to the event.
*
* where `$event` is an [[Event]] object which includes parameters associated with the event.
* To attach an event handler to an event, call [[attachEventHandler]]. Alternatively,
* you can use the assignment syntax: `$component->onClick = $callback;`,
* where `$callback` refers to a valid PHP callback, which can be one of the followings:
*
* To attach an event handler to an event, call [[attachEventHandler]].
* Alternatively, you can also do the following:
* - global function: `'handleOnClick'`
* - object method: `array($object, 'handleOnClick')`
* - static method: `array('Page', 'handleOnClick')`
* - anonymous function: `function($event) { ... }`
*
* The signature of an event handler should be like the following:
* ~~~
* $component->onClick = $callback;
* // or $component->onClick->add($callback);
* function foo($event)
* ~~~
*
* where `$callback` refers to a valid PHP callback. Some examples of `$callback` are:
* where `$event` is an [[Event]] object which includes parameters associated with the event.
*
* Because `$component->onClick` is returned as a [[Vector]] with each item in the vector being
* an attached event handler, one can manipulate this [[Vector]] object to attach/detach event
* handlers, or adjust their relative orders. For example,
*
* ~~~
* 'handleOnClick' // handleOnClick() is a global function
* array($object, 'handleOnClick') // $object->handleOnClick()
* array('Page', 'handleOnClick') // Page::handleOnClick()
* function($event) { ... } // anonymous function
* $component->onClick->insertAt(0, $callback); // attach a handler as the first one
* $component->onClick[] = $callback; // attach a handler as the last one
* unset($component->onClick[0]); // detach the first handler
* ~~~
*
* Both property names and event names are *case-insensitive*.
*
* A behavior is an instance of [[Behavior]] or its child class. When a behavior is
* attached to a component, its public properties and methods can be accessed via the
* component directly, as if the component owns those properties and methods. For example,
* component directly, as if the component owns those properties and methods.
*
* Multiple behaviors can be attached to the same component.
*
* To attach a behavior to a component, call [[attachBehavior]]; and to detach the behavior
* To attach a behavior to a component, call [[attachBehavior]]; to detach a behavior
* from the component, call [[detachBehavior]].
*
* Components created via [[\Yii::createComponent]] have life cycles. In particular,
*
* @author Qiang Xue <qiang.xue@gmail.com>
* @since 2.0
*/
class Component
class Component extends Object
{
private $_e;
private $_b;
......@@ -129,18 +98,15 @@ class Component
$getter = 'get' . $name;
if (method_exists($this, $getter)) { // read property, e.g. getName()
return $this->$getter();
}
elseif (method_exists($this, $name) && strncasecmp($name, 'on', 2) === 0) { // event, e.g. onClick()
} elseif (method_exists($this, $name) && strncasecmp($name, 'on', 2) === 0) { // event, e.g. onClick()
$name = strtolower($name);
if (!isset($this->_e[$name])) {
$this->_e[$name] = new Vector;
}
return $this->_e[$name];
}
elseif (isset($this->_b[$name])) { // behavior
} elseif (isset($this->_b[$name])) { // behavior
return $this->_b[$name];
}
elseif (is_array($this->_b)) { // a behavior property
} elseif (is_array($this->_b)) { // a behavior property
foreach ($this->_b as $object) {
if (property_exists($object, $name) || $object->canGetProperty($name)) {
return $object->$name;
......@@ -151,7 +117,7 @@ class Component
}
/**
* Sets value of a component property.
* Sets the value of a component property.
* This method will check in the following order and act accordingly:
*
* - a property defined by a setter: set the property value
......@@ -170,15 +136,13 @@ class Component
$setter = 'set' . $name;
if (method_exists($this, $setter)) { // write property
return $this->$setter($value);
}
elseif (method_exists($this, $name) && strncasecmp($name, 'on', 2) === 0) { // event
} elseif (method_exists($this, $name) && strncasecmp($name, 'on', 2) === 0) { // event
$name = strtolower($name);
if (!isset($this->_e[$name])) {
$this->_e[$name] = new Vector;
}
return $this->_e[$name]->add($value);
}
elseif (is_array($this->_b)) { // behavior
} elseif (is_array($this->_b)) { // behavior
foreach ($this->_b as $object) {
if (property_exists($object, $name) || $object->canSetProperty($name)) {
return $object->$name = $value;
......@@ -187,8 +151,7 @@ class Component
}
if (method_exists($this, 'get' . $name)) {
throw new Exception('Setting read-only property: ' . get_class($this) . '.' . $name);
}
else {
} else {
throw new Exception('Setting unknown property: ' . get_class($this) . '.' . $name);
}
}
......@@ -211,15 +174,12 @@ class Component
$getter = 'get' . $name;
if (method_exists($this, $getter)) { // property is not null
return $this->$getter() !== null;
}
elseif (method_exists($this, $name) && strncasecmp($name, 'on', 2) === 0) { // has event handler
} elseif (method_exists($this, $name) && strncasecmp($name, 'on', 2) === 0) { // has event handler
$name = strtolower($name);
return isset($this->_e[$name]) && $this->_e[$name]->getCount();
}
elseif (isset($this->_b[$name])) { // has behavior
} elseif (isset($this->_b[$name])) { // has behavior
return true;
}
elseif (is_array($this->_b)) {
} elseif (is_array($this->_b)) {
foreach ($this->_b as $object) {
if (property_exists($object, $name) || $object->canGetProperty($name)) {
return $object->$name !== null;
......@@ -247,24 +207,19 @@ class Component
$setter = 'set' . $name;
if (method_exists($this, $setter)) { // write property
$this->$setter(null);
}
elseif (method_exists($this, $name) && strncasecmp($name, 'on', 2) === 0) { // event
} elseif (method_exists($this, $name) && strncasecmp($name, 'on', 2) === 0) { // event
unset($this->_e[strtolower($name)]);
}
elseif (isset($this->_b[$name])) { // behavior
} elseif (isset($this->_b[$name])) { // behavior
$this->detachBehavior($name);
}
elseif (is_array($this->_b)) { // behavior property
} elseif (is_array($this->_b)) { // behavior property
foreach ($this->_b as $object) {
if (property_exists($object, $name)) {
return $object->$name = null;
}
elseif ($object->canSetProperty($name)) {
} elseif ($object->canSetProperty($name)) {
return $object->$setter(null);
}
}
}
elseif (method_exists($this, 'get' . $name)) {
} elseif (method_exists($this, 'get' . $name)) {
throw new Exception('Unsetting read-only property: ' . get_class($this) . '.' . $name);
}
}
......@@ -304,101 +259,6 @@ class Component
}
/**
* Creates a new component instance.
*
* This method differs from the PHP `new` operator in that it does the following
* steps to create a new component instance:
*
* - Call class constructor (same the `new` operator);
* - Initialize the component properties using the name-value pairs given as the
* last parameter to this method;
* - Call [[Initable::init|init]] if the class implements [[Initable]].
*
* Parameters passed to this method will be used as the parameters to the object
* constructor. If, however, the last parameter is an array and the count of the parameters
* is one more than the count of declared constructor parameters, that parameter
* will be treated as name-value pairs for initializing the component properties.
* For example,
*
* ~~~
* class Foo extends \yii\base\Component {
* public $c;
* public function __construct($a, $b) { ... }
* }
*
* $model = Foo::create(1, 2, array('c' => 3));
* // which is equivalent to the following lines:
* $model = new Foo(1, 2);
* $model->c = 3;
* $model->init();
* ~~~
*
* @return object the created component
* @throws Exception if the configuration is invalid.
*/
public static function create()
{
$class = '\\' . get_called_class();
if (($n = func_num_args()) > 0) {
$args = func_get_args();
if (is_array($args[$n-1])) {
// the last parameter could be configuration array
$method = new \ReflectionMethod($class, '__construct');
if ($method->getNumberOfParameters()+1 == $n) {
$config = $args[$n-1];
array_pop($args);
}
}
$config['class'] = $class;
array_unshift($args, $config);
return call_user_func_array('\Yii::createComponent', $args);
}
else {
return \Yii::createComponent($class);
}
}
/**
* Returns a value indicating whether a property is defined.
* A property is defined if there is a getter or setter method
* defined in the class. Note, property names are case-insensitive.
* @param string $name the property name
* @return boolean whether the property is defined
* @see canGetProperty
* @see canSetProperty
*/
public function hasProperty($name)
{
return $this->canGetProperty($name) || $this->canSetProperty($name);
}
/**
* Returns a value indicating whether a property can be read.
* A property can be read if the class has a getter method
* for the property name. Note, property name is case-insensitive.
* @param string $name the property name
* @return boolean whether the property can be read
* @see canSetProperty
*/
public function canGetProperty($name)
{
return method_exists($this, 'get' . $name);
}
/**
* Returns a value indicating whether a property can be set.
* A property can be written if the class has a setter method
* for the property name. Note, property name is case-insensitive.
* @param string $name the property name
* @return boolean whether the property can be written
* @see canGetProperty
*/
public function canSetProperty($name)
{
return method_exists($this, 'set' . $name);
}
/**
* Returns a value indicating whether an event is defined.
* An event is defined if the class has a method whose name starts with `on` (e.g. `onClick`).
* Note that event name is case-insensitive.
......@@ -509,26 +369,23 @@ class Component
$name = strtolower($name);
if ($event instanceof Event) {
$event->name = $name;
$event->handled = false;
}
if (isset($this->_e[$name])) {
foreach ($this->_e[$name] as $handler) {
if (is_string($handler) || $handler instanceof \Closure) {
call_user_func($handler, $event);
}
elseif (is_callable($handler, true)) {
} elseif (is_callable($handler, true)) {
// an array: 0 - object, 1 - method name
list($object, $method) = $handler;
if (is_string($object)) { // static method call
call_user_func($handler, $event);
}
elseif (method_exists($object, $method)) {
} elseif (method_exists($object, $method)) {
$object->$method($event);
}
else {
} else {
throw new Exception('Event "' . get_class($this) . '.' . $name . '" is attached with an invalid handler.');
}
}
else {
} else {
throw new Exception('Event "' . get_class($this) . '.' . $name . '" is attached with an invalid handler.');
}
......@@ -537,9 +394,8 @@ class Component
return;
}
}
}
elseif (!$this->hasEvent($name)) {
throw new Exception('Undefined event: ' . get_class($this) . '.' . $name);
} elseif (!$this->hasEvent($name)) {
throw new Exception('Raising unknown event: ' . get_class($this) . '.' . $name);
}
}
......@@ -566,14 +422,14 @@ class Component
* - a string specifying the behavior class
* - an object configuration array
*
* parameter to [[\Yii::createComponent]] to create the behavior object.
* parameter to [[\Yii::create]] to create the behavior object.
* @return Behavior the behavior object
* @see detachBehavior
*/
public function attachBehavior($name, $behavior)
{
if (!($behavior instanceof Behavior)) {
$behavior = \Yii::createComponent($behavior);
$behavior = \Yii::create($behavior);
}
$behavior->attach($this);
return $this->_b[$name] = $behavior;
......@@ -622,39 +478,4 @@ class Component
$this->_b = null;
}
}
/**
* Evaluates a PHP expression or callback under the context of this component.
*
* Valid PHP callback can be class method name in the form of
* array(ClassName/Object, MethodName), or anonymous function.
*
* If a PHP callback is used, the corresponding function/method signature should be
*
* ~~~
* function foo($param1, $param2, ..., $component) { ... }
* ~~~
*
* where the array elements in the second parameter to this method will be passed
* to the callback as `$param1`, `$param2`, ...; and the last parameter will be the component itself.
*
* If a PHP expression is used, the second parameter will be "extracted" into PHP variables
* that can be directly accessed in the expression. See [PHP extract](http://us.php.net/manual/en/function.extract.php)
* for more details. In the expression, the component object can be accessed using `$this`.
*
* @param mixed $_expression_ a PHP expression or PHP callback to be evaluated.
* @param array $_data_ additional parameters to be passed to the above expression/callback.
* @return mixed the expression result
*/
public function evaluateExpression($_expression_, $_data_=array())
{
if (is_string($_expression_)) {
extract($_data_);
return eval('return ' . $_expression_ . ';');
}
else {
$_data_[] = $this;
return call_user_func_array($_expression_, $_data_);
}
}
}
......@@ -31,7 +31,7 @@ namespace yii\base;
* @author Qiang Xue <qiang.xue@gmail.com>
* @since 2.0
*/
class Dictionary extends Component implements \IteratorAggregate, \ArrayAccess, \Countable
class Dictionary extends Object implements \IteratorAggregate, \ArrayAccess, \Countable
{
/**
* @var array internal data storage
......@@ -140,13 +140,20 @@ class Dictionary extends Component implements \IteratorAggregate, \ArrayAccess,
}
/**
* Removes all items in the dictionary.
* Removes all items from the dictionary.
* @param boolean $safeClear whether to clear every item by calling [[remove]].
* Defaults to false, meaning all items in the dictionary will be cleared directly
* without calling [[remove]].
*/
public function clear()
public function clear($safeClear = false)
{
if ($safeClear) {
foreach (array_keys($this->_d) as $key) {
$this->remove($key);
}
} else {
$this->_d = array();
}
}
/**
......
......@@ -22,7 +22,7 @@ namespace yii\base;
* @author Qiang Xue <qiang.xue@gmail.com>
* @since 2.0
*/
class Event extends Component
class Event extends Object
{
/**
* @var string the event name. This property is set by [[Component::raiseEvent]].
......
......@@ -13,7 +13,7 @@ namespace yii\base;
* Initable is an interface indicating a class needs initialization to work properly.
*
* Initable requires a class to implement the [[init]] method.
* When [[\Yii::createComponent]] is being used to create a new component which implements
* When [[\Yii::create]] is being used to create a new component which implements
* Initable, it will call the [[init]] method after setting the initial values of the
* component properties.
*
......@@ -24,7 +24,7 @@ interface Initable
{
/**
* Initializes this component.
* This method is invoked by [[\Yii::createComponent]] after its creates the new
* This method is invoked by [[\Yii::create]] after its creates the new
* component instance and initializes the component properties. In other words,
* at this stage, the component has been fully configured.
*/
......
......@@ -52,7 +52,7 @@ class Model extends Component implements Initable, \IteratorAggregate, \ArrayAcc
/**
* Initializes this model.
*
* This method is required by the [[Initable]] interface. It is invoked by [[\Yii::createComponent]]
* This method is required by the [[Initable]] interface. It is invoked by [[\Yii::create]]
* after its creates the new model instance and initializes the model properties.
*
* The default implementation calls [[behaviors]] and registers any available behaviors.
......
......@@ -257,9 +257,9 @@ abstract class Module extends Component
$class = $config['class'];
unset($config['class'], $config['enabled']);
if ($this === Yii::app())
$module = Yii::createComponent($class, $id, null, $config);
$module = Yii::create($class, $id, null, $config);
else
$module = Yii::createComponent($class, $this->getId() . '/' . $id, $this, $config);
$module = Yii::create($class, $this->getId() . '/' . $id, $this, $config);
return $this->_modules[$id] = $module;
}
}
......@@ -362,7 +362,7 @@ abstract class Module extends Component
{
Yii::trace("Loading \"$id\" application component", 'system.CModule');
unset($config['enabled']);
$component = Yii::createComponent($config);
$component = Yii::create($config);
$component->init();
return $this->_components[$id] = $component;
}
......
<?php
/**
* Object class file.
*
* @link http://www.yiiframework.com/
* @copyright Copyright &copy; 2008-2012 Yii Software LLC
* @license http://www.yiiframework.com/license/
*/
namespace yii\base;
/**
* Object is the base class that implements the *property* feature.
*
* A property is defined by a getter method (e.g. `getLabel`),
* and/or a setter method (e.g. `setLabel`). For example, the following
* getter and setter methods define a property named `label`:
*
* ~~~
* private $_label;
*
* public function getLabel()
* {
* return $this->_label;
* }
*
* public function setLabel($value)
* {
* $this->_label = $value;
* }
* ~~~
*
* A property can be accessed like a member variable of an object.
* Reading or writing a property will cause the invocation of the corresponding
* getter or setter method. For example,
*
* ~~~
* // equivalent to $label = $object->getLabel();
* $label = $object->label;
* // equivalent to $object->setLabel('abc');
* $object->label = 'abc';
* ~~~
*
* If a property only has a getter method and has no setter method, it is
* considered as *read-only*. In this case, trying to modify the property value
* will cause an exception.
*
* Property names are *case-insensitive*.
*
* One can call [[hasProperty]], [[canGetProperty]] and/or [[canSetProperty]]
* to check the existence of a property.
*
* Besides the property feature, the Object class defines a static method
* [[create]] which provides a convenient alternative way of creating a new
* object instance.
*
* The Object class also defines the [[evaluateExpression]] method so that a PHP
* expression or callback can be dynamically evaluated within the context of an object.
*
* @author Qiang Xue <qiang.xue@gmail.com>
* @since 2.0
*/
class Object
{
/**
* Returns the value of a object property.
*
* Do not call this method directly as it is a PHP magic method that
* will be implicitly called when executing `$value = $object->property;`.
* @param string $name the property name
* @return mixed the property value, event handlers attached to the event,
* the named behavior, or the value of a behavior's property
* @throws Exception if the property is not defined
* @see __set
*/
public function __get($name)
{
$getter = 'get' . $name;
if (method_exists($this, $getter)) {
return $this->$getter();
}
throw new Exception('Getting unknown property: ' . get_class($this) . '.' . $name);
}
/**
* Sets value of a object property.
*
* Do not call this method directly as it is a PHP magic method that
* will be implicitly called when executing `$object->property = $value;`.
* @param string $name the property name or the event name
* @param mixed $value the property value
* @throws Exception if the property is not defined or read-only.
* @see __get
*/
public function __set($name, $value)
{
$setter = 'set' . $name;
if (method_exists($this, $setter)) {
return $this->$setter($value);
}
if (method_exists($this, 'get' . $name)) {
throw new Exception('Setting read-only property: ' . get_class($this) . '.' . $name);
} else {
throw new Exception('Setting unknown property: ' . get_class($this) . '.' . $name);
}
}
/**
* Checks if the named property is set (not null).
*
* Do not call this method directly as it is a PHP magic method that
* will be implicitly called when executing `isset($object->property)`.
*
* Note that if the property is not defined, false will be returned.
* @param string $name the property name or the event name
* @return boolean whether the named property is set (not null).
*/
public function __isset($name)
{
$getter = 'get' . $name;
if (method_exists($this, $getter)) { // property is not null
return $this->$getter() !== null;
}
return false;
}
/**
* Sets a object property to be null.
*
* Do not call this method directly as it is a PHP magic method that
* will be implicitly called when executing `unset($object->property)`.
*
* Note that if the property is not defined, this method will do nothing.
* If the property is read-only, it will throw an exception.
* @param string $name the property name
* @throws Exception if the property is read only.
*/
public function __unset($name)
{
$setter = 'set' . $name;
if (method_exists($this, $setter)) { // write property
$this->$setter(null);
} elseif (method_exists($this, 'get' . $name)) {
throw new Exception('Unsetting read-only property: ' . get_class($this) . '.' . $name);
}
}
/**
* Returns a value indicating whether a property is defined.
* A property is defined if there is a getter or setter method
* defined in the class. Note that property names are case-insensitive.
* @param string $name the property name
* @return boolean whether the property is defined
* @see canGetProperty
* @see canSetProperty
*/
public function hasProperty($name)
{
return $this->canGetProperty($name) || $this->canSetProperty($name);
}
/**
* Returns a value indicating whether a property can be read.
* A property can be read if the class has a getter method
* for the property name. Note that property name is case-insensitive.
* @param string $name the property name
* @return boolean whether the property can be read
* @see canSetProperty
*/
public function canGetProperty($name)
{
return method_exists($this, 'get' . $name);
}
/**
* Returns a value indicating whether a property can be set.
* A property can be written if the class has a setter method
* for the property name. Note that property name is case-insensitive.
* @param string $name the property name
* @return boolean whether the property can be written
* @see canGetProperty
*/
public function canSetProperty($name)
{
return method_exists($this, 'set' . $name);
}
/**
* Evaluates a PHP expression or callback under the context of this object.
*
* Valid PHP callback can be class method name in the form of
* array(ClassName/Object, MethodName), or anonymous function.
*
* If a PHP callback is used, the corresponding function/method signature should be
*
* ~~~
* function foo($param1, $param2, ..., $object) { ... }
* ~~~
*
* where the array elements in the second parameter to this method will be passed
* to the callback as `$param1`, `$param2`, ...; and the last parameter will be the object itself.
*
* If a PHP expression is used, the second parameter will be "extracted" into PHP variables
* that can be directly accessed in the expression.
* See [PHP extract](http://us.php.net/manual/en/function.extract.php)
* for more details. In the expression, the object can be accessed using `$this`.
*
* @param mixed $_expression_ a PHP expression or PHP callback to be evaluated.
* @param array $_data_ additional parameters to be passed to the above expression/callback.
* @return mixed the expression result
*/
public function evaluateExpression($_expression_, $_data_=array())
{
if (is_string($_expression_)) {
extract($_data_);
return eval('return ' . $_expression_ . ';');
} else {
$_data_[] = $this;
return call_user_func_array($_expression_, $_data_);
}
}
/**
* Creates a new object instance.
*
* This method calls [[\Yii::create]] to create the new object instance.
*
* This method differs from the PHP `new` operator in that it does the following
* steps to create a new object instance:
*
* - Call class constructor (same the `new` operator);
* - Initialize the object properties using the name-value pairs given as the
* last parameter to this method;
* - Call [[Initable::init|init]] if the class implements [[Initable]].
*
* Parameters passed to this method will be used as the parameters to the object
* constructor.
*
* Additionally, one can pass in an associative array as the last parameter to
* this method. This method will treat the array as name-value pairs that initialize
* the corresponding object properties. For example,
*
* ~~~
* class Foo extends \yii\base\Object
* {
* public $c;
* public function __construct($a, $b)
* {
* ...
* }
* }
*
* $model = Foo::create(1, 2, array('c' => 3));
* // which is equivalent to the following lines:
* $model = new Foo(1, 2);
* $model->c = 3;
* ~~~
*
* @return object the created object
* @throws Exception if the configuration is invalid.
*/
public static function create()
{
$class = '\\' . get_called_class();
if (($n = func_num_args()) > 0) {
$args = func_get_args();
if (is_array($args[$n-1])) {
// the last parameter could be configuration array
$method = new \ReflectionMethod($class, '__construct');
if ($method->getNumberOfParameters()+1 == $n) {
$config = $args[$n-1];
array_pop($args);
}
}
$config['class'] = $class;
array_unshift($args, $config);
return call_user_func_array('\Yii::create', $args);
} else {
return \Yii::create($class);
}
}
}
......@@ -37,7 +37,7 @@ namespace yii\base;
* @author Qiang Xue <qiang.xue@gmail.com>
* @since 2.0
*/
class Vector extends Component implements \IteratorAggregate, \ArrayAccess, \Countable
class Vector extends Object implements \IteratorAggregate, \ArrayAccess, \Countable
{
/**
* @var array internal data storage
......@@ -193,12 +193,20 @@ class Vector extends Component implements \IteratorAggregate, \ArrayAccess, \Cou
/**
* Removes all items from the vector.
* @param boolean $safeClear whether to clear every item by calling [[removeAt]].
* Defaults to false, meaning all items in the vector will be cleared directly
* without calling [[removeAt]].
*/
public function clear()
public function clear($safeClear = false)
{
if ($safeClear) {
for ($i = $this->_c-1;$i >= 0;--$i) {
$this->removeAt($i);
}
} else {
$this->_d = array();
$this->_c = 0;
}
}
/**
......
......@@ -227,7 +227,7 @@ class Connection extends \yii\base\ApplicationComponent
/**
* @var array mapping between PDO driver names and [[Schema]] classes.
* The keys of the array are PDO driver names while the values the corresponding
* schema class name or configuration. Please refer to [[\Yii::createComponent]] for
* schema class name or configuration. Please refer to [[\Yii::create]] for
* details on how to specify a configuration.
*
* This property is mainly used by [[getSchema]] when fetching the database schema information.
......@@ -463,7 +463,7 @@ class Connection extends \yii\base\ApplicationComponent
else {
$driver = $this->getDriverName();
if (isset($this->schemaMap[$driver])) {
return $this->_schema = \Yii::createComponent($this->schemaMap[$driver], $this);
return $this->_schema = \Yii::create($this->schemaMap[$driver], $this);
}
else {
throw new Exception("Connection does not support reading schema for '$driver' database.");
......
......@@ -101,7 +101,7 @@ class Router extends \yii\base\ApplicationComponent
* Sets the log targets.
* @param array $config list of log target configurations. Each array element
* represents the configuration for creating a single log target. It will be
* passed to [[\Yii::createComponent]] to create the target instance.
* passed to [[\Yii::create]] to create the target instance.
*/
public function setTargets($config)
{
......@@ -110,7 +110,7 @@ class Router extends \yii\base\ApplicationComponent
$this->_targets[$name] = $target;
}
else {
$this->_targets[$name] = \Yii::createComponent($target);
$this->_targets[$name] = \Yii::create($target);
}
}
}
......
......@@ -166,7 +166,7 @@ abstract class Validator extends \yii\base\Component
foreach ($params as $name => $value) {
$config[$name] = $value;
}
$validator = \Yii::createComponent($config);
$validator = \Yii::create($config);
return $validator;
}
......
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