Commit d2b526db by Eko Simanjuntak

Merge branch 'level5' into 'development'

Level5 See merge request !7
parents 89f9ea01 217cddd9
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......@@ -4,11 +4,12 @@ using UnityEngine;
public class BackgroundChanger : MonoBehaviour {
private List<GameObject> backgroundGroup = new List<GameObject>();
private List<GameObject> obstacleGroup = new List<GameObject>();
private GameObject[] gameObjectGroup;
private GameObject background;
private string[] colors = {"Blue", "Green", "Yellow" };
private List<GameObject> backgroundGroup = new List<GameObject>();
private List<GameObject> obstacleGroup = new List<GameObject>();
private GameObject[] gameObjectGroup;
private GameObject background;
private string[] colors = {"Blue", "Green", "Yellow", "Purple" };
public void Start()
{
......@@ -45,6 +46,9 @@ public class BackgroundChanger : MonoBehaviour {
} else if (Input.GetKey(KeyCode.C))
{
UpdateBackgroud("Yellow");
} else if (Input.GetKey(KeyCode.V))
{
UpdateBackgroud("Purple");
}
}
......@@ -59,6 +63,9 @@ public class BackgroundChanger : MonoBehaviour {
} else if (tagColor == "Yellow")
{
background.GetComponent<SpriteRenderer>().color = new Color32(255, 193, 7, 255);
} else if (tagColor == "Purple")
{
background.GetComponent<SpriteRenderer>().color = new Color32(191, 85, 236, 255);
}
......
fileFormatVersion: 2
guid: a16566a6ce6ba9a44876de4d28e11422
guid: 4bc62546e2a637649a2748bbeb872065
timeCreated: 1512582417
licenseType: Free
NativeFormatImporter:
......
fileFormatVersion: 2
guid: 1c2f3df13d9276d48bde164b00bd9c60
guid: f54cd7261f6305d488ae90d958a9aa0d
timeCreated: 1513047512
licenseType: Free
TextureImporter:
......
......@@ -26,3 +26,9 @@ EditorBuildSettings:
- enabled: 1
path: Assets/Scenes/Level 5.unity
guid: 131effb69f163c2499133e536b4a4536
- enabled: 1
path: Assets/Scenes/Stories.unity
guid: c41f6fa246c68454384e609ef4e40930
- enabled: 1
path: Assets/Scenes/Tutorials.unity
guid: 4e4a4af12f474bc40adf1774a8167c3f
......@@ -3,7 +3,12 @@
--- !u!78 &1
TagManager:
serializedVersion: 2
tags: []
tags:
- BlueObstacle
- YellowObstacle
- GreenObstacle
- Background
- PurpleObstacle
layers:
- Default
- TransparentFX
......
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